I’ve been teaching a friend of mine to drive a manual transmission. Neither of us actually have a manual transmission vehicle, so I’ve been teaching him in the safe environment of the sim. My first thought was ‘Well, at least he will get a general feel for pedal layout and shift points’. Suprisingly the sims I had chosen (Live for Speed demo and City Car Driving) react pretty well to the clutch being abused. In both, if you don’t feather the clutch properly on a standing start, the car bogs down and the engine stalls. LFS has the added bonus of actually simulating the clutch plate itself, in that you can completely burn it up if you aren’t careful. CCD has extra bonuses like general driving rules and penalizes you if you forget to do something.
All this training is being done with my race setup, comprised of my customized Driving Force Pro and it’s pdeals, as well as the shifter from a G27 and the converted rockband clutch, controlled by a microcontroller.
These pedals are stuck to the mat with high strength double-stick tape. The good stuff by 3M. You can see the controller box in the top left.
This is the shifter. Nothing fancy apart from whats controlling it.
And the wheel itself. This has had the most work done to it. The factory plastic was replaced with heavy-duty c-clamps, and the wheel itself was replaced with a momo knock-off I got for $30 on eBay. It’s a full sized car steering wheel and the force-feedback works great. For most games/sims, I have the sequential shifter bound to the handbrake, for mad skids.